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New STEM educations adapted to the Digital Society

The Ministry of Education and Science in Denmark has approved several new STEM programmes for higher education (STEM – science, technology, engineering, and mathematics) directed on becoming a bridge of the challenges of the Digital Society and the future labour market. The educations include everything from Machine Learning education in Copenhagen to an interdisciplinary course on IT and economy in Odense and software development in Skive. The Minister of Education and Science, Tommy Ahlers, comments… Continue reading

Edtech improving young Congolese learners’ future prospects

3.8 million girls between the age of 5 and 17 are cannot go to the traditional school in Congo, even though the government is working to overbridge this deficit there are many obstacles, especially in rural areas. Instant Schools offered by the Vodafone Foundation is a digital learning platform that makes it possible for everybody to get access to school. And as it today providing education to 675 000 young people in Africa it already… Continue reading

Social Media design not that social, according to new research

Social media like Facebook and Instagram are poorly designed for social interaction but are instead directed on finishing specific tasks, according to new research from Umeå University in the northern part of Sweden. This means that social media is designed in the same way that interaction designers are designing for communication between people and digital devices. The author of the doctoral thesis Aesthetics of Being Together, Christoffel Kuenen, suggests another approach to design that favours… Continue reading

Top 10 Tech Trends 2019, according to Gartner

During the Gartner Symposium/ITxpo October 14-18, 10 strategic technology trends for 2019 was identified. The definition of such a trend is that it should have substantial disruptive potential or being a rapidly growing trend with the tipping point within the next 5 years. Some of the most interesting trends identified are Autonomous things, such as robots, drones and autonomous vehicles, which means AI that goes beyond rigidly programmed tasks with more focus on more natural… Continue reading

The impact of Characters in Storytelling, new research

New research from McMaster University in Canada shows new interesting results on the impact of one of the most ancient and engaging art forms, namely storytelling. The focus of the research was the mechanisms of storytelling and the results show: “… that no matter how a narrative is expressed—through words, gestures or drawings—our brains relate best to the characters, focusing on the thoughts and feelings of the protagonist of each story.” This means that people… Continue reading

What technology does with curiosity to learn

Curiosity is the driving-force that works to fill the gap between what we know and what we want to know. Torah Kachur CBC science columnist writes: “You can think of it like a mental itch and the only way to scratch the itch is to seek out new knowledge.” To put fuel on this driving-force is even more important today than before the digital technology boom. This is one of the key points in Dr… Continue reading

Lack of competition on the Scholarly Publishing market

The European Commission’s ambitious goal is that people should have open access to all scientific publications by 2020. And in the light of that universities now leaving agreements with the largest scholarly publishing company Elsevier (with profit margins around 37% larger than e.g. Apple Source: The Guardian) the European University Association (EUA) has now asked the EU Commission to investigate the prerequisites for competition on the scholarly publishing market. The informal complaint was drafted by… Continue reading

Learning from the best – CERN offers programme for physics teachers

CERN that is located outside Geneva is one of the most respected science centres in the world. This European research organization operates e.g. the largest particle physics laboratory and it is also the place where the World Wide Web was born among many other inventions. CERN now offers a programme for further training for physics teachers that includes unique resources to introduce particle physics in the classroom. The training programme is free of charge and… Continue reading

Serious Games to improve behaviour in school and the web?

When so-called serious games for learning purposes first was introduced the focus was set on its benefits to provide a purposeful, fun way to develop cognitive change and knowledge. But can this non-traditional teaching tool also be a source of behavioural change? New research from the eConfidence project and Schoolnet shows that serious games can affect positively on students behaviour. The research is based on a pilot study that was carried out throughout the academic… Continue reading

An internet that cannot be hacked is being developed in the Netherlands

October 18 researchers at QuTech in Delft, the Netherlands, published a comprehensive guide towards a quantum internet in Science. The guide describes six phases of development and starts with simple networks of qubits that could already enable secure quantum communications. The last phase of development is information networks that are fully quantum-connected via quantum computers. An information environment where hackers have to find something else to do as the goal is to make surveillance impossible.… Continue reading