• Advertising

Multiple-choice questions – what are they good for? New research on Learning Design

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION OCTOBRE 4 2018 Multiple-choice questions have been the main type of exercise for testing and evaluating knowledge of the past 100 years. New research by Associate Professor of Education and  Psychological & Brain Sciences Andrew C. Butler at Washington University in St. Louis takes the concept one step further. His research shows not only best practice for using multiple-choice questions in tests and assessment,… Continue reading

Best Practice to develop learning experiences for Millennials

Best Practice to develop learning experiences for Millennials Time to let go of detailed curriculums and the value of statistics from learning should be used less to grade the student and more to personalise the learning experience. In this development, digitization is the main driving force and vital sensible intelligence about the development is to be found when analysing the millennial’s preferences. Two new reports from Pew Research Center and Umeå University in Sweden about… Continue reading

Leonardo Da Vinci’s five thousand sides and pages

Leonardo Da Vinci is most famous for his work as an artist and the so-called central perspective in this visual art form. In addition, his scientific experimentation with exciting discoveries and descriptions for the future is also widely known. Besides this, he was a distinguished musician, which was an area where he gained a lot of inspiration, not least to give his writing a new dimension and sides. In total, five thousand written pages are… Continue reading

Learning Design for kids and future skills

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION August 28 2018 future skills Skills development and learning design adapted for the digital society is to a large extent different from the 20th Century classroom and textbooks environment. Two reports from OECD and Nielsen Norman Group forms in this spirit solid stepping stones for the learning designer of the 21st Century. In the OECD report “The future of education and skills Education 2030 –… Continue reading

AR and VR – the reality with Pioneers and Trends

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION JULY 31 2018 Let an avatar follow your movements in an augmented reality environment, interested? Disney is making great progress within this field. Let’s try another, why not visualise furniture and other items to place them in your own home to optimize your interior design before you actually buy and taking the physical product home. IKEA is here the pioneer with Currys not far… Continue reading

Gamification and learning: Talent Management Part 3

“Every single social and global issue of our day is a business opportunity in disguise.” Peter Drucker writes. To find these opportunities is crucial for the development of businesses and requires business intelligence, knowledge creation, operational excellence and talent management. However, the organisation’s quest for excellence concerns not only new opportunities but all parts of the business, which results basically rely on its employees and their talent. Thereby, the training of talent is essential for… Continue reading

Developing education for the Digital Age in Norway and Germany

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION JUNE 28 2018 The foundation of the educational system has not changed much since 19th Century. It was created for the industrial society’s labour division policy and hierarchical stairway model. In the developing digital society, the context of the industrial society is to a large extent turned upside down, which calls for new policies and upgraded content for the educational system. This is something that… Continue reading

Book publishing as a source of success – Today’s development

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION JUNE 14 2018 In our Swedish edition, we have published a series of stories about book publishing as a source of transformation both at the birth of the industrial society and now in pioneering years of the digital society. In the former transformation the focus of our stories was directed on two protagonists in Sweden during the first half of the 19th Century, the… Continue reading

Enrich educational impact with support of AI

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION MAY 23 2018 Artificial intelligence could be a bridge. The connector to improve human interaction and adapting education in accordance with individual preferences and skills. And at the same time, automating administrative tasks in the educational process to make more room for learning and teaching. Data is here the AI language to make it all work. Last thing first, the process of grading homework,… Continue reading

Neuro-Agility taking Performance to the next Level

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION APRIL 9 2018 Stress is the brain’s greatest enemy. It is an obstacle to creativity, performance in general including all vital functions that leads forward. So how can we avoid this obstacle in an increasingly complex working life that continually taking up speed? In an earlier story here on eLearningworld an overview of the subject field was presented, now is time to dig deeper,… Continue reading