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LifeLong Learning on the Agenda when Government starts nationwide tour

eLearningworld News The working life’s transformation driven by AI, robotics and other digital technologies is speeding up. In this spirit, the Norwegian Minister of Knowledge and Integration, Tore Sanner, is going on a competence tour around Norway. The purpose is to get new insights of the consequences of the transformation to a new reform for vocational training and lifelong learning that is adapted to the digital society’s prerequisites. Tore Sanner explains: “We will have a… Continue reading

Innovation fund to boost Digitization of Higher Education

eLearningworld News The Irish Minister of Education Richard Bruton and Junior Minister for Higher Education Mary Mitchell O’Connor is launching a new Higher Education and Innovation Fund. The project is funded with €5 million that now is available for innovation in higher education, and is a part of the €100 million additional funding that the Irish government boosting research and development within the sector with. Prioritised areas for funding are e.g. support of innovation, transformation… Continue reading

Obstacles for School’s to go Digital in Sweden

Last year the Swedish government introduced a national digitization plan for schools. The plan includes that the local authorities should offer a workable digital infrastructure as well as a detailed strategy for adapting schools to the digital society’s requirements. In a new book by Åke Grönlund, Professor of Informatics and Matilda Wiklund at the Örebro University, the authors identify this foundation for the digitization of school as a bottleneck. During three years the researchers have… Continue reading

Game Mechanics as Poetry for the Human Brain

After satisfying the rational intelligence of your users with qualitative service and employees with good salary and working conditions also the emotional intelligence must be satisfied. It is time for external and internal stakeholders interact with your organisation. Developed and integrated in the right way gamification/game mechanisms can be a very powerful and revolutionising tool for an organization as a part of the general digitalization of its performance. Dopamine Dopamine is included in several important… Continue reading

Improving Content Marketing by boosting Interactivity

A few months ago four short stories about content marketing were published in a series of five. However, the fifth story that was set to be a review of effective content marketing tools and services was never published. Since after exploring and testing several, no one seemed to meet our expectations. Instead, we turned the criteria for the evaluation into practice and now we are launching the first content marketing services. Where the service Interactive… Continue reading

Content Marketing in a Virtual Reality

In the eLearningworld News we have acknowledged many virtual reality projects within publishing, education, health and development. The seeds to a virtual reality future for all kinds of contents are already growing and where there is content there is also a growing ground for different kinds of marketing innovation. In addition, it is a new field of gold for great storytellers as the technology improves. VR Content Marketing A research report from Ericsson ConsumerLab shows… Continue reading

From grades and tests to focus on pupils own reflections – Helsinki takes the lead

eLearningworld News Helsinki is now introducing portfolio pedagogy where the evaluation focuses more on the pupil’s performance in discussions, ability to reflect on what the pupil has learned, and skills to put the knowledge into action. According to this form of pedagogy, the pupil will receive in addition to the grade an attachment with the portfolio where an evaluation of the level of knowledge and the development is described. The portfolio pedagogy evaluation is implemented… Continue reading

Content Marketing: Engaging in the right moment of time

The power of a story can be limitless. In the digital era, this method from Ancient times also reinventing the main communication-channel from this age, namely word-of-mouth. Today this does not necessarily mean one-to-one-communication that spreads through a closed local network; instead millions could be ready to engage in the right individual moment in time.   Micro-moments To use Google’s terminology what you looking for as a digital marketer or really as a marketer in… Continue reading

Augmented Reality to improve your Interior Design

AR is trending and included in this trend is AR-apps for practical use where one interesting example is improving your interior design skills in a trial and error mode. Since the 3D- visualisation makes it possible to turn your living room or any other room into a test- and learning lab until you are completely satisfied with the result. After this optimization, it is time to actually go to the store and buy and taking… Continue reading

European Commission approves the same VAT-level on eBooks and printed books

eLearningworld News In a general attempt to improve the VAT-rules for e-commerce the EU Commission is now working to make it possible for the member states to lower the VAT-level on digital books to the same as printed books. Commission spokeswoman commented that today printed books and newspapers can have a reduced VAT-rate, and: “The same rules exclude e-publications, meaning that these products must be taxed at the standard rate. Once agreed by all member… Continue reading