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Designing for the senses beyond visual

Designing invisible interaction that plays with the senses are a key trend in design thinking, where the experience of the receiver somehow beyond the visual outlook should be hands-on-useful. This could mean sound, touch or something else that attract attention for the human senses. One example is Tobii’s eye-tracking technology that is being integrated into more and more devices. Hana Tanimura, senior designer, Google Creative Lab, said the following to the Drum about sound in … Continue reading

Taking on 21st Century Educational Challenges with EDInnovation Centres

eLearningworld News from Norway At a ceremony, February 1, the Norwegian Minister of Education Torbjørn Røe Isaksen, opened two new centres to boost innovation in higher education and improve quality. The centres that are located in Trondheim are connected to the NORD University and are called Engage – Centre for Engaged Education through Entrepreneurship and EXcITEd – Excellent IT Education. EXcITEd will focus on to develop new methods for students to learn where the key … Continue reading

Taking the lead to build 21th Century School

eLearningworld News from Helsinki, Finland Many trend reports are being published in the beginning of the year on education in general as well as edtech, but many of the most workable innovations are already implemented in the Finnish schools. In an interview with Pasi Silander, Digitalization Leader of the City of Helsinki, Finland, by eGov Innovation, four essential points for the success of the Finnish school is presented: 1. Learner-centred education-environment where the pedagogy is … Continue reading

Using robots in school education – The pupils becoming teachers

The University of Gothenburg, Sweden, has started a new research project where pupils are becoming the teacher to educate a robot. The robot is programmed as “the ideal pupil” with the characteristics that it is curious, want to understand everything and ask constant flow of questions. In this spirit, the teaching-to-learn-pedagogy, has shown to be a very effective form of learning, both as a method but also that the robots curious will to know and … Continue reading

Building a playground for the five skills that makes innovative leaders

In Harvard Business Review, Katherine Graham-Leviss, the founder and president of XBInsight, present the result and analysis of the competency data on nearly 5000 business leaders that the company has collected. The outcome shows that innovative leaders have five skills in common: Manage risk Demonstrate curiosity Lead courageously Seize opportunities Maintain strategic business perspective However, to boost these skills the workplace should work as a creative space with no bureaucratic or other forms of obstacles … Continue reading

Taking workplace engagement and effectiveness to the next level

How can you make the work environment more effective with interactivity, more human-centric and last but not least … fun? Ok, let’s see, imagine the scene where the staff of a project entering the conference room, the project leader says: “Watson, bring me the last working session.” The computer recognizes and greets the project staff, then retrieves the materials used in the last meeting and displays them on three large screens, and the work can … Continue reading

Latest News: Publishing 4.0, according to research from FAU

eLearningworld News from Germany Researchers from Friedrich-Alexander-Universität in Erlangen-Nürnberg, are in a new study developing ten proposals to provide publishers with inspiration to concepts to new business models with required content and IT infrastructure. The inspiration comes from general research on industry 4.0 that is being applied on the publishing industry’s prerequisites. “The key element of publishing 4.0 is the customer-driven approach,” Jörn Fahsel, said, he is a doctoral candidate at Institute of Book Studies … Continue reading

Latest News: 86% of the Germans want more digital education in schools, new survey shows

eLearningworld News from Germany Germans see many benefits with more use of digital tools and services in school, this is the main results of a new survey on behalf of the German Federal Ministry of Education and Research (BMBF). In this spirit 79 percent of respondents said that the increased use of digital technologies in education is indispensable in order to be prepared for the challenges of the 21st century, while 67 percent of respondents said … Continue reading

Latest News: Multiple-material 3-D-printing speed up transformation of manufacturing

eLearningworld News from US MIT’s Computer Science and Artificial Intelligence Laboratory is now launching “Foundry”, which is a system for custom-designing a variety of 3-D printed objects with multiple materials. This new technology is adding a new dimension to both designing and manufacturing as well as have great prospects of speeding up the transformation from traditional manufacturing to manufacturing with 3D-printing technology. Until now multi-material 3D-rinting has been possible, but the outcome has not been … Continue reading

Content Marketing in a Virtual Reality

eLearningworld Weekly Review In the eLearningworld News we have acknowledged many virtual reality projects within publishing, education, health and development. The seeds to a virtual reality future for all kinds of contents are already growing and where there are content there is also a growing ground for different kinds of marketing innovation. In addition, it is a new field of gold for great storytellers as the technology improves. VR Content Marketing A research report from … Continue reading