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Book publishing as a source of success – Today’s development

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION JUNE 14 2018 In our Swedish edition, we have published a series of stories about book publishing as a source of transformation both at the birth of the industrial society and now in pioneering years of the digital society. In the former transformation the focus of our stories was directed on two protagonists in Sweden during the first half of the 19th Century, the… Continue reading

21st Century School – purpose, worldview and direction

The Industrial Age was almost all about mass-production, mass-marketing and assembly line-like production and distribution of products. The school system worked in the same way, meaning as a formative process to produce knowledgeable workers and good citizens of the nation. This was an environment that was characterised by uniformity, while individual talent, creativity and entrepreneurship were not rewarded. From mass to digital However, what if you remove mass and add digital instead? As we will… Continue reading

A New Generation Student Assessment with an Interactive Real World approach

eLearningworld News Online assessment has been around for a long time, but now the dawn of a new generation is here. One example is that the American Institutes for Research (AIR) is partnering with Tuva where the focus is to make their AIR assessments to not only measuring what the student know but what she can do. The basic method is to interpreting data from realistic and meaningful contexts. The first applications are focusing on… Continue reading

Using Eye-Tracking for skills development with VR-Analytics

eLearningworld News What happens if you combine eye-tracking, VR and analytics? The answer is that you get an environment to monitor what drives human attention across an unlimited number of hypothetical scenarios. This includes areas like improving marketing where e.g. retailer that quickly can optimize a store design after tracking the visual attention of shoppers in the store. Skills development is another area where this concept is making great improvements. For instance, a manufacturing company… Continue reading

Enrich educational impact with support of AI

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION MAY 23 2018 Artificial intelligence could be a bridge. The connector to improve human interaction and adapting education in accordance with individual preferences and skills. And at the same time, automating administrative tasks in the educational process to make more room for learning and teaching. Data is here the AI language to make it all work. Last thing first, the process of grading homework,… Continue reading

To study History in a Computer Game

eLearningworld News The possibilities of making games to improve history education are next to endless. Strategy, simulations of events and to explore connections between different events or ages, is only some of the structures that are available to activate the learner. Mehmet Şükrü Kuran, Ahmet Erdem Tozoğlu, Cinzia Tavernari at Abdullah Gul University in Turkey is pioneering this form of learning as they have developed an undergraduate history course in which students use historical computer… Continue reading

The Flipped Classroom paving the way from lecturing to teaching

In a traditional classroom, research shows that a lecture goes at the right speed for only 20% of the students, for 40% it goes too fast and for 40% it goes too slow. You can image the teacher standing in front of the class and convulsively holds on to the master’s desk, while he using 80-90% of the time to present the content. Then the students are sent home with the task to understand what… Continue reading

Learning in a flipped classroom and augmented reality environment in school

eLearningworld News Schools that are using the flipped classroom in Austria, 90 percent want to continue using the pedagogy. A survey on the subject shows that e.g. mathematics and English has improved dramatically by flipping the classroom. Some of the advantages are the expansion of space and time and the opportunity to receive much more personalised teaching and learning opportunities within the classroom. One example is Josef Buchner, a teacher of history, psychology/philosophy and information… Continue reading

The Outcome for Stanford Graduates on a Diversified Job Market

eLearningworld News A new survey shows that 91% of the graduates from Stanford Graduate School of Education 2017 have received one or more job offers four months after earning their degree. The hiring organisations included everything from non-profits to startups to Fortune 500 companies. Where 77% of the graduates that got a job started working in education-related organisations, while the others started their own businesses or joined another organisation or continued to study. 94% are… Continue reading

Pupils more nuanced than media on smartphones in school, according to new research

eLearningworld News The researcher Torbjörn Ott at Gothenburg University has analysed the smartphone’s social aspects and as a tool for learning in his doctoral thesis Mobile phones in school: From disturbing objects to infrastructure for learning.  The result shows that pupils give a very nuanced image to the use of smartphones in school. On one side it can be used for cheating, disturbing by playing online games and use social media etc. during class, but… Continue reading