E as in Experience - Interactive Books with Integrated Storytelling

Search Results for: SEARCH

Game On! Become a Citizen Scientist and Explore every corner of the Brain

eLearningworld News A new scientific discovery game, developed by Center for Game Science at Washington University in collaboration with the Allen Institute for Brain Science, has the purpose of enabling citizen scientists to build complete 3D-reconstructions of neurons from different regions of the brain in animals and people.The public research …

Mobile Augmented Reality to improve Military Mission planning

eLearningworld News Replacing 2D maps with interactive 3D-maps when planning military missions can “allow individuals to tailor their planning experience to their own preferences and those of their team members”, ECNMag.com writes, to improve effectiveness, outcomes, and security. While the traditional 2D approach is a one-size-fits-all approach that not adapting …

Talent Management building bridges to the working life in Germany

eLearningworld News The German Federal Ministry of Education and Research (BMBF) launches two new projects to promote education for young people in small and micro enterprises and a competition of digital talent open for all students. The first is a part of the training structure program JOBSTARTER plus where the …

New Office of Digital Learning targets leadership in tech in the arts and design disciplines

eLearningworld News The College of Arts and Architecture’s e-Learning Institute at Penn State University will be renamed to the Office of Digital Learning the new assistant Dean for digital learning, Gary Chinn, explains the mission in the following way: “A broader conceptualization of digital learning acknowledges that today’s courses can …

The largest company 2030 will be in Education, futurist at Da Vinci Institute predicts

eLearningworld News Thomas Frey at Da Vinci Institute said in an interview with Business Insider that: “I’ve been predicting that by 2030 the largest company on the internet is going to be an education-based company that we haven’t heard of yet.” This, in the light of that artificial intelligence research …

Industry 4.0: Design simulation for a workable outcome in reality

eLearningworld News Individualized mass production is one of the promises of industry 4.0. However, it could be a staggering road to actually get a customer’s desired design to work in practice. The Fraunhofer Institute for Computer Graphics Research IGD in Darmstadt has developed the perfect bridge to effectively overcome this …

New survey about Germans view of the future working life until 2030s

eLearningworld News According to a new survey initiated by the German Federal Ministry of Education and Research (BMBF) people have mixed feelings about the profound transformation and digitization of working life. 58 percent of respondents expect that jobs are lost due to the impending changes, which will cause unrest, and …

Virtual reality brain training game to predate Alzheimer’s disease

eLearningworld News A research team with scientists from the Aristotle University of Thessaloniki (AUTH) and the Centre for Research and Technology Hellas/Information Technologies Institute etc. has developed a self-administered virtual supermarket cognitive training game for remotely detecting mild cognitive impairment (MCI). The benefits are that there is no need for …

Liberal Arts and Emotional Intelligence leads towards a bright Future

eLearningworld News Professor Joseph LeDoux at New York University and Richard Brown, professor at the City University of New York, conclude in the latest issue of the journal Proceedings of the National Academy of Sciences that: “Emotions are not innately programmed into our brains, but, in fact, are cognitive states …