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New approaches to develop design skills and build motivation

What can a museum do to develop design skills? As a matter of fact, it could be a dynamic creative space to such skills development. In this spirit, Victoria and Albert Museum in London is launching a school project with the mission to “promote design education for the future” that is called DesignLab Nation. The museum focus on promoting crafts skills from the heritage of manufacturing and design in industrial cities, thereby the project is located in the museums in Blackburn and Coventry, and it is a response to the calls about lack of vocational skills within the field. The museum will also lend some of its artifacts to the project, according to BBC.

In a similar spirit, but digital, researchers at Penn State University is using gamification to understand what motivates people on an individual level in order to develop personalized methods for learning. One of the researchers, Conrad Tucker, assistant professor of engineering design technology and professional programs, explains for phys.org: “Using people to individually evaluate others is not efficient or sustainable in time or human resources and does not scale up well to large numbers of people. We need to train computers to read individual people. Gamification explores the idea that different people are motivated by different things.” Machine learning is thereby the engine to adapt the learning environment, content and pedagogy to individual requirements for learning.

From these projects, we learn that big data works to boost motivation and to personalize learning to make it more efficient. In the next step, the project’s goal is to improve workplace performance and develop individual virtual reality classrooms. While design thinking, and develop design skills requires human interaction and historical knowledge etc., even though like in the case above it is based on the environment of the machine-centered old industrial society. In the digital society the new division of work is decreasingly between people, but increasingly between human intelligence and artificial intelligence.

Written by
LarsGoran Bostrom©

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