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Building an Engaging Business – Go Aim Make Entertain

What will make your business rock? Make your customers, clients, visitor stay longer, buy more and enjoy doing it? As a matter of fact “doing” is really the keyword for the solution. This leads us to the Maker Market, which foundation, however, is creating things yourself, but what if you implement such mechanisms into your business in a spirit of fun. Do you think that you then would be the joke of your market or… Continue reading

Use of Edtech in school – Pupils often too passive

Computers have been used to teach basic mathematics and reading since the 1960s. Today, with the use of data analytics and algorithms to adapt the instructional content to each student, still pupils find it difficult when working alone and passively receive information. Joan E. Hughes, an associate professor of learning technologies in the College of Education at The University of Texas at Austin, writes: “Students sit, read, listen, watch, answer questions and receive feedback. Some students just… Continue reading

Authentic Science Education replaces traditional Curriculum in School

As the first school in Denmark, Sønderskov School in Sønderborg is now introducing the “LEAPS-model” to replace the subject-based traditional curriculum. LEAPS stands for Learning and Engagement through Authentic Projects with focus on Science. In this spirit, the education will be focusing on a cross-scientific projects that is directed on real world problems. “The teaching and learning will be taken out of the books and brought out in the real world.” the school leader Rasmus… Continue reading

Human interaction: Offline- and online interactivity in learning

Learning design is tech-neutral, which means even though the term was born in our tech-savvy digital age, it works equally good for offline traditional education. Since what you want to accomplish with your learning design is the best possible mix of interaction that works for all students. Patricia Santos writes in Clomedia.com: “If you’re not seeing high levels of learner engagement, skills transfer or business impact the first step toward a solution may be to… Continue reading

Edtech putting learning in an Entrepreneurial mode in France and Nigeria

How do you keep up the skills- and knowledge development in one of the fastest growing countries in the world? Especially since the country, like the rest of the African continent is known for its low amount of book reading. Nigeria’s answer to continually boost the growth by developing the skills- and knowledge-base is eLearning. This is a way of growth hacking with low distribution-costs for all and putting the development in an entrepreneurial mode… Continue reading

“Design is the mother of innovation”

eLearningworld News “This is how design has become the mother of—not invention—but innovation and differentiation.” Erik Kiaer, managing director at Doblin, a design and innovation center at Deloitte Digital writes in Adweek. In this spirit, successful marketing is driven by design since today it is design that makes the products and the services stand out from the crowd on the market, not only visually but also user-friendly and functionally. At the same time as it… Continue reading

Designing for the senses beyond visual

Designing invisible interaction that plays with the senses are a key trend in design thinking, where the experience of the receiver somehow beyond the visual outlook should be hands-on-useful. This could mean sound, touch or something else that attract attention for the human senses. One example is Tobii’s eye-tracking technology that is being integrated into more and more devices. Hana Tanimura, senior designer, Google Creative Lab, said the following to the Drum about sound in… Continue reading

Storytelling – communication with a human multidimensional touch

Pure information is one-dimensional and often lacks the ability to ensure the receiver of the accuracy of what is communicated. Since such computer-like data is really boring and does not form bridges to engagement. The solution is that you need something to satisfy the audience’s emotional intelligence, which means your information should become multidimensional in order to humanize the information. This is where your storytelling begins. As Annette Simmons writes: “An image says more than… Continue reading

Collaborative learning in the working life

Developing problem-solving competence is to a large extent the foundation of learning in the working life. This also means ability to explore new possibilities and improve the performance, both when it comes to action as well as interaction. The aim of pedagogy would be to train the student’s entrepreneurial skills in real life situations. The method that often is termed collaborative learning works great for both self-studies as well as for project-based learning in a… Continue reading

Ancient Age Computer – how did it work?

The year of 1901 by Antikythera, a Greek island, a shipwreck was found with many interesting artifacts, like money, works of art and crafts etc. However, the item that made the archaeologist Valerios Stais (and later many others) most curious and confused was a lump of bronze and wood where he discovered a gear within it. What was it then that was found at the bottom of the Ionian Sea? The item that later has… Continue reading