Rethinking Math part 2: The maker’s movement

How to improve and adapt math teaching to the digital age’s prerequisites was generally described in part 1 including Dan Meyer’s excellent TedTalk and a scene from the TV-series Numbers. In this 2nd part, one of the general developments in the digital era and its connection with the rethinking math perspective will be analysed. This story also can be seen as the fifth part of our series of articles about school digitalization. Authentic Learning Models… Continue reading

Rethinking Math – getting the numbers right or solving problems

In the TV-series Numbers Professor of Mathematics, Charlie Eppes is helping FBI to solve crimes with his special knowledge and skills. One can perhaps question the TV-series title since the core is not the numbers in itself but how to use them to solve in this case crimes. But it could be practically anything in the society and nature. Below is a scene from Numbers about the Game Theory and the principle of prisoners dilemma… Continue reading

Book publishing as a source of success – Today’s development

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION JUNE 14 2018 In our Swedish edition, we have published a series of stories about book publishing as a source of transformation both at the birth of the industrial society and now in pioneering years of the digital society. In the former transformation the focus of our stories was directed on two protagonists in Sweden during the first half of the 19th Century, the… Continue reading

Enrich educational impact with support of AI

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION MAY 23 2018 Artificial intelligence could be a bridge. The connector to improve human interaction and adapting education in accordance with individual preferences and skills. And at the same time, automating administrative tasks in the educational process to make more room for learning and teaching. Data is here the AI language to make it all work. Last thing first, the process of grading homework,… Continue reading

Neuro-Agility taking Performance to the next Level

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION APRIL 9 2018 Stress is the brain’s greatest enemy. It is an obstacle to creativity, performance in general including all vital functions that leads forward. So how can we avoid this obstacle in an increasingly complex working life that continually taking up speed? In an earlier story here on eLearningworld an overview of the subject field was presented, now is time to dig deeper,… Continue reading

Let design thinking lead the way for engaging meetings

LEARNING DESIGN IN PRACTICE FOR EVERYBODY  > PART5 > NEW SECTION MARCH 12 2018 A traditional meeting room is really an obstacle. Since it is designed as a replica of the old industrial society’s assembly lines and labour division, where creativity at best is same as that some can manage to think out of the box. But why have a meeting in a box? From a design thinking perspective, this is crazy. Especially since it… Continue reading

Making design the engine to achieve your goals

Learning Design in Practice for Everybody > Part5 > New section January 19 2018 First of all, you need to design an entrance, a window of opportunity that satisfies the preferences of the target group(s) and also that engages the mind on an individual level. Purpose, outcome and interactivity but also unique aesthetics are important, and at the same time to not produce a cognitive overload for the receiver. Especially since it is at the… Continue reading

A detailed Guide of how to protect your Children in the Digital World

eLearningworld News Schoolwork on the web, online games and social media, the activities are endless and engaging in the digital world. But especially for children this environment also includes a lot of dangers and as parents can not monitor every second their children are on the web, vpnMentor has published “The Ultimate Parent Guide for Protecting Your Child on the Internet”. It includes totally eight areas, like smartphone rules, monitor and encourages safe gaming, rules… Continue reading